Is there any OG元 for HD3000, or do the specs lie? I am fairly confident that my OpenGL version is causing this. However, I'm getting a SegFault when attempting to launch. (I meet all requirements, btw, save for the OpenGL version.) Older cards known to work, but not officially supported. ![]() Graphics: NVIDIA 250 GTS, ATI Radeon 4800 series, Intel HD3000. Processor: Intel 2GHz Dual Core or better OS: Ubuntu 12.04 LTS - Known to work on many others. My chipset is HD 3000, which seems to be at least OpenGL 3.0 compatible as suggested by the minimum specs in this game (and possibly others). OpenGL shading language version string: 1.20 OpenGL renderer string: Mesa DRI Intel(R) Ironlake Mobile OpenGL vendor string: Intel Open Source Technology Center ![]() Specs: Elitebook 2540p: i7-640LM, HD 3000 $ screenfetch -n
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